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 Hill Keep: Story

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The_Assassin
MesioII
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Mitabrin
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Mitabrin
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PostSubject: Hill Keep: Story   Hill Keep: Story I_icon_minitimeTue Apr 07, 2009 8:09 am

well we still don't know that if woule be a campaign in this expansion but let's make a history to this campaign


i think about that the lizards are fortress slaves andthey tries to make a rebellion(rebbelion would be first campaign we are playing as lizardmens ofcourse)
after rebbelion gnoll shaman from fortress try to make from lizardmens slaves again, so he summons fallen soul from underworld to defeat lizardmens rebbelion, and in 2nd campaing we are playing as souls from barrow town
in final campaign souls almost destroyed lizard rebbelion and they are pulling out of fortress control, in this campaing we are playing as fortress and lizardmens against barrow town


what do you think about that? geek


Last edited by Mitabrin on Tue Apr 07, 2009 12:02 pm; edited 1 time in total
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PostSubject: Re: Hill Keep: Story   Hill Keep: Story I_icon_minitimeTue Apr 07, 2009 9:09 am

That's great. Wink Atm I am writing a post here, I think that post wouldn't be ready until tomorrow, it's a huge post geek
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PostSubject: Re: Hill Keep: Story   Hill Keep: Story I_icon_minitimeTue Apr 07, 2009 10:59 am

Sounds good
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PostSubject: Re: Hill Keep: Story   Hill Keep: Story I_icon_minitimeTue Apr 07, 2009 11:20 am

Mitabrin you are making campaigns? If you get that stuff I can only make single player maps and sure I can help you with campaign Wink Very Happy

@Mitabrin

Give me story in Polish i need it to make maps albino
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PostSubject: Re: Hill Keep: Story   Hill Keep: Story I_icon_minitimeTue Apr 07, 2009 11:58 am

ok i'll pm story to you Assassin

btw. i am only making story for campaign
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PostSubject: Re: Hill Keep: Story   Hill Keep: Story I_icon_minitimeTue Apr 07, 2009 1:06 pm

Thumbs up. This is one of our campaigns.

1st stage, 1st campaign:

Play as: Fortress, but you can't recruit anything. You got an lizard army.
Heroes: Ashlazar the Trapper and Dahryk the Witch-Doctor.

Information about Ashlazar:

Ashlazar - Trapper - Speciality: Archery

Ashlazar starts with Advanced Archery. Archery bonus is improved with 10%, and Ashlazar's archery allows ALL ranged creatures to shoot without range penalty (max range). For those who already have max range, they recieve a ranged crippling bonus (casts slow on ranged attack).
Starts with 4-8 Lizard Bowmen and 3-5 Lizard Snipers. In campaign: 100 Bowmen, 75 Snipers

Description(Ashlazar):

Ashlazar was once the major general for the Lizard Warriors in the fortress army. But later on, a new emperor for Tatalia was recruited. The Emperor was named Sevos. Sevos demoted the Lizardmen to tier 1 creatures, because he was a gnoll shaman who hated Lizards. Then Ashlazar revolted against Sevos and built a rebel town outside of Tatalia. The town was named Luthrien, and then his army of Lizardmen created a new town.. Currently, Ashlazar and his own faction Hill Keep are still outside Tatalia, waiting for the gnolls to assault their town...

Dahryk - Witch-Doctor - Speciality: Medicineman

Dahryk starts with Basic Wisdom, Basic Mysticism and Basic Medicine. Medicine is a new ability, all creatures regenerate a small amount of health each round.
Basic Medicine: All creatures regenerates 20% HP each round
Advanced Medicine: All creatures regenerate 45% HP each round
Expert Medicine: All creatures regenerate 70% HP each round
Dahryk is the only one who could have the secondary skill Medicine.


Missions on the map:
Dahryk needs to find the artifact Lizard Statue
Ashlazar needs to free 4 Wyvern Legionnaries
Ashlazar needs to find the forgotten hero

The Lizard Statue is captured by the tatalian armies in the southeast.
The Wyvern Legionnaries are found at the following places:
1. The first one is close to the beginning. Note: Only Ashlazar can free the Wyverns
2. The second one is captured by the Tatalian Army in the Southeast swamp
3. The third one is in the forest
4. The fourth one is close to the Stronghold in the northeast (you start in the northwest)
The Forgotten Hero is a corpse in the forest. Find the corpse, go to it and read his message.

The forest contains 99% Elves and 1% forest. Shocked Nah not really, but there will be lots of ambush events there.

Whoops! Forgot to update next stage...

Campaign 1, Stage 2
Play as: Hill Keep
Heroes: Ashlazar the Trapper and Dahryk the Witch-Doctor

Information about Ashlazar & Dahryk:

Ashlazar - Trapper - Speciality: Archery

Ashlazar starts with Advanced Archery. Archery bonus is improved with 10%, and Ashlazar's archery allows ALL ranged creatures to shoot without range penalty (max range). For those who already have max range, they recieve a ranged crippling bonus (casts slow on ranged attack).
Starts with 4-8 Lizard Bowmen and 3-5 Lizard Snipers. In campaign: 100 Bowmen, 75 Snipers

Description(Ashlazar):

Ashlazar was once the major general for the Lizard Warriors in the fortress army. But later on, a new emperor for Tatalia was recruited. The Emperor was named Sevos. Sevos demoted the Lizardmen to tier 1 creatures, because he was a gnoll shaman who hated Lizards. Then Ashlazar revolted against Sevos and built a rebel town outside of Tatalia. The town was named Luthrien, and then his army of Lizardmen created a new town.. Currently, Ashlazar and his own faction Hill Keep are still outside Tatalia, waiting for the gnolls to assault their town...

Dahryk - Witch-Doctor - Speciality: Medicineman

Dahryk starts with Basic Wisdom, Basic Mysticism and Basic Medicine. Medicine is a new ability, all creatures regenerate a small amount of health each round.
Basic Medicine: All creatures regenerates 20% HP each round
Advanced Medicine: All creatures regenerate 45% HP each round
Expert Medicine: All creatures regenerate 70% HP each round
Dahryk is the only one who could have the secondary skill Medicine.

Missions on the map:
Capture 2 Hill Keep towns from Sevos. One with Ashlazar and one with Dahryk.

Map description:

When Ashlazar found the forgotten hero and found all the wyverns meanwhile Dahryk found the Lizard Statue, they moved on and created their own faction, but the Tatalians (MORE INFO COMING SOON)

DOUBLE UPDATE! 9/4-09

Campaign 1, Stage 3
Play as: Barrow
(MORE INFO COMING SOON)


Last edited by Evasion on Thu Apr 09, 2009 4:25 am; edited 1 time in total
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Mitabrin
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PostSubject: Re: Hill Keep: Story   Hill Keep: Story I_icon_minitimeTue Apr 07, 2009 2:37 pm

so Ashlazar is him?

Hill Keep: Story 5239713


hmm could you pm me what speciality would that witch doctor has? maybe i can make for him special portrait Very Happy
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PostSubject: Re: Hill Keep: Story   Hill Keep: Story I_icon_minitimeTue Apr 07, 2009 2:49 pm

Hey, and what about expansion name? you know, like Wake of gods, Horn of abyss...
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PostSubject: Re: Hill Keep: Story   Hill Keep: Story I_icon_minitimeTue Apr 07, 2009 2:55 pm

hmm we don't have one yet
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PostSubject: Re: Hill Keep: Story   Hill Keep: Story I_icon_minitimeTue Apr 07, 2009 2:56 pm

not anyone yet, precisely
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PostSubject: Re: Hill Keep: Story   Hill Keep: Story I_icon_minitimeTue Apr 07, 2009 2:56 pm

Maybe Soul of Lizard? Very Happy
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PostSubject: Re: Hill Keep: Story   Hill Keep: Story I_icon_minitimeTue Apr 07, 2009 2:58 pm

Nah...

Heroes of Might and Magic III: Soulstorm Expansion

? geek
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PostSubject: Re: Hill Keep: Story   Hill Keep: Story I_icon_minitimeTue Apr 07, 2009 2:58 pm

mayB lizard of soul Laughing
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PostSubject: Re: Hill Keep: Story   Hill Keep: Story I_icon_minitimeTue Apr 07, 2009 2:58 pm

wake of the abyss?
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PostSubject: Re: Hill Keep: Story   Hill Keep: Story I_icon_minitimeTue Apr 07, 2009 2:59 pm

Wink Suggestions could fit in into the expansion forum, please.

I regret my old post. Laughing
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PostSubject: Re: Hill Keep: Story   Hill Keep: Story I_icon_minitimeTue Apr 07, 2009 3:00 pm

Fortaleza of reptile and axelot, mayB
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PostSubject: Re: Hill Keep: Story   Hill Keep: Story I_icon_minitimeTue Apr 07, 2009 3:00 pm

Excuse me, but what does fortaleza mean? geek
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PostSubject: Re: Hill Keep: Story   Hill Keep: Story I_icon_minitimeTue Apr 07, 2009 3:03 pm

fortaleza iz new hability of lizardmantown
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PostSubject: Re: Hill Keep: Story   Hill Keep: Story I_icon_minitimeTue Apr 07, 2009 3:06 pm

Hability? :o
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PostSubject: Re: Hill Keep: Story   Hill Keep: Story I_icon_minitimeTue Apr 07, 2009 3:10 pm

sorry i sorry i dont speck English very well
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PostSubject: Re: Hill Keep: Story   Hill Keep: Story I_icon_minitimeTue Apr 07, 2009 3:11 pm

No problems. I understand mostly of your english Smile
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PostSubject: Re: Hill Keep: Story   Hill Keep: Story I_icon_minitimeTue Apr 07, 2009 4:19 pm

Ky, idea sounds good
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PostSubject: Re: Hill Keep: Story   Hill Keep: Story I_icon_minitimeTue Apr 07, 2009 4:56 pm

Rebelion of Soulless
RoS
bounce
bounce
bounce
bounce
bounce
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PostSubject: Re: Hill Keep: Story   Hill Keep: Story I_icon_minitimeTue Apr 07, 2009 5:16 pm

Maybe Rebelion of WillLess? (RoW)
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PostSubject: Re: Hill Keep: Story   Hill Keep: Story I_icon_minitimeTue Apr 07, 2009 5:19 pm

they have they will.
Maybe Lizards Of Leadership lol!
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