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Discussions about the heroes games, off-topic, RotM and other stuff
 
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 LizardWarrior's Concept

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LizardWarrior
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LizardWarrior


Lizard Points :
LizardWarrior's Concept Left_bar_bleue25 / 20025 / 200LizardWarrior's Concept Right_bar_bleue

Posts : 3
Join date : 2010-01-01

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PostSubject: LizardWarrior's Concept   LizardWarrior's Concept I_icon_minitimeWed Aug 18, 2010 8:08 am

Even if the project is dead or not I will wrote my concept.This is my view of Lizard Town and suggestions for mod.

First one,name:Hill keep.What?Hill keep?A town named from two words isn't good.No,no,no!Let's find only one word,let's say just Keep,sounds better than hill keep.The jungle theme is okay,it works also with town name:a huge stone structure in the middle of the jungle.Some jurasic elements will be great.

Heroes Classes.One might and one magic.A lot will suggest for magic shaman,witch-doctor
voo-doo priest.Shaman is good and change fortress commander(or replace fortress).At might
let's say Assasin.

Line-up:
Level 1:Toxic Spider
LizardWarrior's Concept 2gx0apg
Level 1 Upg:Black Widow
LizardWarrior's Concept 2q80t5i

Level 2:Hunter
LizardWarrior's Concept 2qc1atv
Level 2 Upg:Slayer
LizardWarrior's Concept Ld6og

Level 3:???

Level 4:Templar
LizardWarrior's Concept F1y43t
Level 4 Upg:Spectre
LizardWarrior's Concept Izz5nm

Level 5:Dinosauroid
LizardWarrior's Concept 2afzk3c
Level 5 Upg:Armored Dinosauroid
LizardWarrior's Concept 2woduvk


Level 6:Alsosaur
LizardWarrior's Concept 258xefm
Level 6 Upg:T-rex
LizardWarrior's Concept 11wan13

Level 7:Deep Serpent
LizardWarrior's Concept 15xa5uf
Level 7 Upg:Deep Wyrm
LizardWarrior's Concept 15d8d2

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